This is MojoShader#, a C# wrapper for MojoShader, a library to work with
Direct3D shaders on alternate 3D APIs and non-Windows platforms.

License
-------
MojoShader# is released under the zlib license. See LICENSE for details.

About MojoShader
----------------
For more information about MojoShader, visit the website:

http://icculus.org/mojoshader/

About the C# Wrapper
--------------------
MojoShader# was written to be used for FNA's Effect shader support. We wrap this
around MojoShader compiled as a shared library.

/* MojoShader# - C# Wrapper for MojoShader
 *
 * Copyright (c) 2014-2015 Ethan Lee.
 *
 * This software is provided 'as-is', without any express or implied warranty.
 * In no event will the authors be held liable for any damages arising from
 * the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software in a
 * product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 *
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 *
 * 3. This notice may not be removed or altered from any source distribution.
 *
 * Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
 *
 */